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Methodology · Raw JSON · Last updated 2026-05-24

Gaming M&A Multiples — $25M-$100M EV

Median, p25, and p75 EV/EBITDA and EV/Revenue multiples from publicly- disclosed acquisitions in this size bracket, 2018-2026.

Headline numbers

Metricp25Medianp75n
EV/EBITDA5.13x9.12x11.59x10
EV/Revenue0.94x2.61x4.16x19

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What this answers

What is the median EV/EBITDA multiple for a Gaming acquisition in the $25M-$100M EV bracket?

9.12x EV/EBITDA, based on n=10 disclosed transactions (2018-2026). The interquartile range is 5.13x-11.59x.

What is the median EV/Revenue multiple for a Gaming acquisition in the $25M-$100M EV bracket?

2.61x EV/Revenue, based on n=19 disclosed transactions (2018-2026). The interquartile range is 0.94x-4.16x.

Where does this data come from?

Publicly-disclosed M&A transactions filed with the SEC (8-K, S-4 fairness opinions) plus verified press releases. No estimated, imputed, or licensed data. Each cell requires n≥10 to publish. See https://exitvalue.ai/methodology for the full sourcing rules.

How current is this data?

Source window: 2018-2026. Refreshed weekly as new SEC filings accumulate. Last published: 2026-05-24.

Other size brackets for Gaming

$25M-$100M EV (you are here)
$100M-$500M EV$500M+ EV

How to cite: ExitValue.ai. (2026). Gaming M&A Multiples ($25M-$100M EV). https://exitvalue.ai/stats/gaming-25m-100m-ev-multiples

License: CC-BY 4.0 (data) / MIT (code). Attribution required.

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